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1. Thruster Module - in Player Features and Ideas Discussion [original thread]
Sheesh! I ask for a tiny little module, and I get dumped on. Thank God I didn't ask for battleships that could mount Strip miners, or Highsec capable cyno generators. Anyway, what's the point of this ENTIRE sub-forum, if you can make suggestions ...
- by Expendable Crewman - at 2009.04.15 21:10:00
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2. Thruster Module - in Player Features and Ideas Discussion [original thread]
Yes there are Inertial stabilizers (as well as Rigs) that affect agility, but on a hauler, would you really want to sacrifice a low slot for better agiliy? I'd rather have Expanded Cargohold 2s in my low slots. What I'm asking for is something ana...
- by Expendable Crewman - at 2009.04.14 18:41:00
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3. Thruster Module - in Player Features and Ideas Discussion [original thread]
I would like a ship module that would improve ship agility. The "Thruster" module would most likely be a mid-slot propulsion upgrade. It would be an active module trading capacitor for improved agility. (i.e. this would improve turning speed and ...
- by Expendable Crewman - at 2009.04.14 09:00:00
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4. The Caldari Way - EWAR and Missiles - in Player Features and Ideas Discussion [original thread]
The downside to ECM is that it doesn't always work, and you need race specific modules to be effective. If you have all one type of jammer, and you meet a different race ship, you are SOL. If you fit 1 of each type, but meet 2 ships of the same ty...
- by Expendable Crewman - at 2009.03.03 09:54:00
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5. AFK Mining = Macro Mining Lite? - in Player Features and Ideas Discussion [original thread]
Lord Fitz, FWIW a properly fit Hulk, parked in an ice field, would need attention about once every 35 minutes. Its a good way to make AFK isk when you are doing house chores, or studying for that test.
- by Expendable Crewman - at 2009.03.03 09:41:00
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6. Give us more ships! - in Player Features and Ideas Discussion [original thread]
Please give us different ships to play with. More frigates, destroyers, cruisers, etc. They don't have to have any particular purpose, or be the best at anything. They just need to be different. Surely Boundless Creation or Khanid Innovations make...
- by Expendable Crewman - at 2008.11.09 06:36:00
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